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Produkt zum Begriff Collaboration:


  • Logitech Pro Personal Video Collaboration Kit
    Logitech Pro Personal Video Collaboration Kit

    Logitech Pro Personal Video Collaboration Kit - Kit für Videokonferenzen

    Preis: 333.26 € | Versand*: 0.00 €
  • Logitech Wired Personal Video Collaboration Kit
    Logitech Wired Personal Video Collaboration Kit

    Logitech Wired Personal Video Collaboration Kit - Kit für Videokonferenzen

    Preis: 200.05 € | Versand*: 0.00 €
  • Yealink Video Collaboration Bar A10-010
    Yealink Video Collaboration Bar A10-010

    - Multimedia-Technik Konferenzlösungen Telefon - Yealink Video Collaboration Bar A10-010

    Preis: 1019.47 € | Versand*: 0.00 €
  • Requirements by Collaboration: Workshops for Defining Needs
    Requirements by Collaboration: Workshops for Defining Needs

    “I spend much time helping organizations capture requirements and even more time helping them recover from not capturing requirements. Many of them have gone through some motions regarding requirements as if they were sleepworking. It’s time to wake up and do it right–and this book is going to be their alarm clock.”     –Jerry Weinberg, author of numerous books on productivity enhancement “In today’s complex, fast-paced software development environment, collaboration–the intense peer-to-peer conversations that result in products, decisions, and knowledge sharing–is absolutely essential to success. But all too often, attempts to collaborate degenerate into agonizing meetings or ineffectual bull sessions. Ellen's wonderful book will help you bridge the gap–turning the agony of meetings into the ecstasy of effective collaboration.”     –Jim Highsmith, a pioneer in adaptive software development methods “Requirements by Collaboration presents a wealth of practical tools and techniques for facilitating requirements development workshops. It is suitable–no, essential reading–for requirements workshop facilitators. It will help both technical people and customer representatives participate in these critical contributions to software success.”     –Karl Wiegers, Principal Consultant, Process Impact, author of Software Requirements “The need for this particular book, at this particular time, is crystal clear. We have entered a new age where software development must be viewed as a form of business problem solving. That means direct user participation in developing ‘requirements,’ or more accurately, in jointly working the business problem. That, in turn, means facilitated sessions. In this book, Ellen Gottesdiener provides a wealth of practical ideas for ensuring that you have exactly the right stuff for this all-important area of professional art.”     –Ronald G. Ross, Principal, Business Rule Solutions, LLC, Executive Editor, www.BRCommunity.com “Gottesdiener’s years of software development experience coupled with her straight-forward writing style make her book a perfect choice for either a senior developer or a midlevel project manager. In addition to her technical experience, her knowledge of group dynamics balance the book by educating the reader on how to manage conflict and personality differences within a requirements team–something that is missing from most requirements textbooks...It is a required ‘handbook’ that will be referred to again and again.”     –Kay Christian, ebusiness Consultant, Conifer, Colorado “Requirements by Collaboration is a ‘must read’ for any system stakeholder. End users and system analysts will learn the significant value they can add to the systems development process. Management will learn the tremendous return they may receive from making a modest time/people investment in facilitated sessions. Facilitators will discover ways to glean an amazing amount of high-quality information in a relatively brief time.”     –Russ Schwartz, Computer System Quality Consultant, Global Biotechnology Firm “In addition to showing how requirements are identified, evaluated, and confirmed, Ellen provides important guidance based on her own real-world experience for creating and managing the workshop environment in which requirements are generated. This book is an engaging and invaluable resource for project teams and sponsors, both business and IT, who are committed to achieving results in the most productive manner possible.”     –Hal Thilmony, Senior Manager, Business Process Improvement (Finance), CiscoSystems, Inc. “Project managers should read this book for assistance with planning the requirements process. Experienced facilitators will enrich their knowledge. New facilitators can use this book to get them up to speed and become more effective in less time.”     –Rob Stroober, Competence Development Manager and Project Manager, Deloitte &Touche Consultdata, The Netherlands “While many books discuss the details of software requirement artifacts (for example, use cases), Ellen’s new book zeros in on effective workshop techniques and tools used to gather the content of these artifacts. As a pioneer in requirements workshops, she shares her real-life experiences in a comprehensive and easy-to-read book with many helpful examples and diagrams.”     –Bill Bird, Aera Energy LLC “Requirements by Collaboration is absolutely full of guidance on the most effective ways to use workshops in requirements capture. This book will help workshop owners and facilitators to determine and gain agreement on a sound set of requirements, which will form a solid foundation for the development work that is to follow.”     –Jennifer Stapleton, Software Process Consultant and author of DSDM: The Methodin Practice “This book provides an array of techniques within a clear, structured process, along with excellent examples of how and when to use them. It’s an excellent, practical, and really useful handbook written by a very experienced author!”     –Jean-Anne Kirk, Director DSDM Consortium and IAF Professional Development “Ellen has written a detailed, comprehensive, and practical handbook for facilitating groups in gathering requirements. The processes she outlines give the facilitator tools to bring together very different perspectives from stakeholders elegantly and with practical, useable results.”     –Jo Nelson, Principal, ICA Associates, Inc., Chair, IAF (2001-2002) Requirements by Collaboration: Workshops for Defining Needs focuses on the human side of software development--how well we work with our customers and teammates. Experience shows that the quality and degree of participation, communication, respect, and trust among all the stakeholders in a project can strongly influence its success or failure. Ellen Gottesdiener points out that such qualities are especially important when defining user requirements and she shows in this book exactly what to do about that fact. Gottesdiener shows specifically how to plan and conduct requirements workshops. These carefully organized and facilitated meetings bring business managers, technical staff, customers, and users into a setting where, together, they can discover, evolve, validate, verify, and agree upon their product needs. Not only are their requirements more effectively defined through this collaboration, but the foundation is laid for good teamwork throughout the entire project. Other books focus on how to build the product right. Requirements by Collaboration focuses instead on what must come first--the right product to build.

    Preis: 33.16 € | Versand*: 0 €
  • Was bedeutet "Collaboration unter Sängern"?

    "Collaboration unter Sängern" bedeutet, dass Sänger zusammenarbeiten, um gemeinsam Musik zu machen. Dies kann bedeuten, dass sie gemeinsam Songs schreiben, sich gegenseitig bei Auftritten unterstützen oder zusammen an Projekten arbeiten. Die Zusammenarbeit ermöglicht es den Sängern, ihre Fähigkeiten und Ideen zu kombinieren und einzigartige musikalische Werke zu schaffen.

  • Wie kann Collaboration dazu beitragen, die Effizienz und Produktivität in Teams zu steigern?

    Durch Collaboration können Teammitglieder ihr Wissen und ihre Fähigkeiten teilen, um gemeinsam bessere Lösungen zu finden. Die Zusammenarbeit fördert den Austausch von Ideen und ermöglicht eine effektivere Problemlösung. Durch die gemeinsame Arbeit an Projekten können Teams schneller Ergebnisse erzielen und ihre Produktivität steigern.

  • Was ist der Unterschied zwischen einem Studio und einem Apartment?

    Was ist der Unterschied zwischen einem Studio und einem Apartment? Ein Studio ist in der Regel ein Einzimmer-Apartment, in dem der Wohn- und Schlafbereich kombiniert sind. Es gibt keine separaten Räume für Schlafzimmer, Wohnzimmer oder Küche. Ein Apartment hingegen verfügt über separate Räume für Schlafzimmer, Wohnzimmer, Küche und manchmal auch Essbereich. Studios sind oft kleiner und kompakter als Apartments, was sie ideal für Einzelpersonen oder Paare macht, die weniger Platz benötigen. Apartments bieten mehr Privatsphäre und Raumtrennung, was sie für Familien oder Personen, die mehr Platz benötigen, geeignet macht.

  • Wie kann ich mein Home-Studio upgraden?

    Um dein Home-Studio zu verbessern, könntest du in hochwertigere Audioausrüstung investieren, wie zum Beispiel ein besseres Mikrofon, Kopfhörer oder Lautsprecher. Du könntest auch in Akustikbehandlung investieren, um den Klang in deinem Raum zu verbessern. Zusätzlich könntest du auch Software-Plugins oder virtuelle Instrumente hinzufügen, um deine Produktionen zu erweitern.

Ähnliche Suchbegriffe für Collaboration:


  • Desert Dwelling Studio
    Desert Dwelling Studio


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  • DIGITUS Click & Present Pro - Wireless Collaboration System
    DIGITUS Click & Present Pro - Wireless Collaboration System

    DIGITUS Wireless Collaboration System - 2 Transmitters + 1 Receiver - Wireless Video-/Audio-Erweiterung - 802.11a, 802.11b/g/n, Wi-Fi 5 - bis zu 50 m

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  • Collaboration Explained: Facilitation Skills for Software Project Leaders
    Collaboration Explained: Facilitation Skills for Software Project Leaders

    “Collaboration Explained is a deeply pragmatic book that helps agile practitioners understand and manage complex organizational and team dynamics. As an agile coach, I’ve found the combination of straightforward advice and colorful anecdotes to be invaluable in guiding and focusing interactions with my teams. Jean’s wealth of experience is conveyed in a carefully struck balance of reference guides and prose, facilitating just-in-time learning in the agile spirit. All in all, a superb resource for building stronger teams that’s fit for agile veterans and neophytes alike.” —Arlen Bankston, Lean Agile Practice Manager, CC Pace   “If Agile is the new ‘what,’ then surely Collaboration is the new ‘how.’ There are many things I really like about Jean’s new book. Right at the top of the list is that I don’t have to make lists of ideas for collaboration and facilitation anymore. Jean has it all. Not only does she have those great ideas for meetings, retrospectives, and team decision-making that I need to remember, but the startling new and thought-provoking ideas are there too. And the stories, the stories, the stories! The best way to transfer wisdom. Thanks, Jean!” —Linda Rising, Independent Consultant   The Hands-On Guide to Effective Collaboration in Agile Projects   To succeed, an agile project demands outstanding collaboration among all its stakeholders. But great collaboration doesn’t happen by itself; it must be carefully planned and facilitated throughout the entire project lifecycle. Collaboration Explained is the first book to bring together proven, start-to-finish techniques for ensuring effective collaboration in any agile software project.   Since the early days of the agile movement, Jean Tabaka has been studying and promoting collaboration in agile environments. Drawing on her unsurpassed experience, she offers clear guidelines and easy-to-use collaboration templates for every significant project event: from iteration and release planning, through project chartering, all the way through post-project retrospectives.   Tabaka’s hands-on techniques are applicable to every leading agile methodology, from Extreme Programming and Scrum to Crystal Clear. Above all, they are practical: grounded in a powerful understanding of the technical, business, and human challenges you face as a project manager or development team member.   ·   Build collaborative software development cultures, leaders, and teams ·   Prepare yourself to collaborate—and prepare your team ·   Define clear roles for each participant in promoting collaboration ·   Set your collaborative agenda ·   Master tools for organizing collaboration more efficiently ·   Run effective collaborative meetings—including brainstorming sessions ·   Promote better small-group and pair-programming collaboration ·   Get better information, and use it to make better decisions ·   Use non-abusive conflict to drive positive outcomes ·   Collaborate to estimate projects and schedules more accurately ·   Strengthen collaboration across distributed, virtual teams ·   Extend collaboration from individual projects to the entire development organization

    Preis: 27.81 € | Versand*: 0 €
  • Was braucht man für ein Home Recording Studio?

    Was braucht man für ein Home Recording Studio? Um ein Home Recording Studio einzurichten, benötigt man zunächst einen leistungsstarken Computer oder Laptop mit ausreichend Speicherplatz und Prozessorleistung. Darüber hinaus ist eine Digital Audio Workstation (DAW) Software unerlässlich, um Aufnahmen zu bearbeiten und zu mischen. Ein Audio-Interface wird benötigt, um Instrumente und Mikrofone mit dem Computer zu verbinden. Außerdem sind qualitativ hochwertige Mikrofone, Kopfhörer und Lautsprecher wichtig, um professionelle Aufnahmen zu erzielen. Optional können noch akustische Behandlungen wie Schalldämmung und Diffusoren hinzugefügt werden, um die Klangqualität des Studios zu verbessern.

  • Was ist der Unterschied zwischen einer Wohnung und einem Apartment?

    Ein Apartment ist eine Art von Wohnung, die sich oft in einem größeren Gebäudekomplex befindet und in der Regel über gemeinsame Einrichtungen wie einen Pool oder einen Fitnessraum verfügt. Eine Wohnung kann dagegen in einem Mehrfamilienhaus oder einem Einfamilienhaus liegen und hat möglicherweise keine gemeinsamen Einrichtungen. Der Begriff "Apartment" wird oft in den USA verwendet, während "Wohnung" in Europa gebräuchlicher ist.

  • Was sind Roblox Condo-Spiele?

    Roblox Condo-Spiele sind Spiele auf der Plattform Roblox, bei denen Spieler virtuelle Wohnungen oder Apartments besitzen und diese individuell gestalten können. Oftmals dienen diese Spiele als Treffpunkt für Freunde, um gemeinsam Zeit zu verbringen, zu chatten und verschiedene Aktivitäten zu unternehmen. In Condo-Spielen können die Spieler ihre eigenen Räume dekorieren, Möbel platzieren und ihre Kreativität ausleben. Es gibt eine Vielzahl von Condo-Spielen auf Roblox, die unterschiedliche Themen und Designs haben.

  • Welchen Loft hat ein Sandwedge?

    Ein Sandwedge hat in der Regel einen Loft von etwa 54 bis 58 Grad. Dieser Loft ermöglicht es dem Golfer, den Ball hoch in die Luft zu schlagen und ihn sanft auf dem Grün landen zu lassen. Durch den höheren Loft des Sandwedges ist es einfacher, Bunker zu überwinden und aus schwierigen Lagen zu spielen. Der Sandwedge ist ein wichtiger Schläger im Golfbag eines jeden Spielers und wird oft für Annäherungsschläge rund um das Grün verwendet. Insgesamt ist der Sandwedge ein vielseitiger Schläger, der es Golfern ermöglicht, präzise und kontrollierte Schläge zu machen.

* Alle Preise verstehen sich inklusive der gesetzlichen Mehrwertsteuer und ggf. zuzüglich Versandkosten. Die Angebotsinformationen basieren auf den Angaben des jeweiligen Shops und werden über automatisierte Prozesse aktualisiert. Eine Aktualisierung in Echtzeit findet nicht statt, so dass es im Einzelfall zu Abweichungen kommen kann.